2OOO, 24 November
NTSYSAPI NTSTATUS NTAPI
NtCreateMutant(
OUT PHANDLE MutantHandle, IN ACCESS_MASK DesiredAccess, IN POBJECT_ATTRIBUTES ObjectAttributes OPTIONAL, IN BOOLEAN InitialOwner );
Result of function call - handle to newly created Mutant object.
In most cases there's MUTANT_ALL_ACCESS. See <WinNT.h> or <WinBase.h> for other information about Mutant objects access rights.
May be used to creation named Mutant objects. Named Mutant can be used by more then one process.
If TRUE, Mutant is created with non-signaled state. Caller should call NtReleaseMutant after program initialization.
Mutant object live in object namespace as long as at least one handle is still open. To destroy Mutant, just call NtClose with MutantHandle.